TheHorrorGamer Simionato2
Kerbal – the game
My review of the latest game in the “Forbidden” series (Forbidden Island, Forbidden Desert) designed by Matt Leacock and Published by Gamewright! In this cooperative game you’ll be trying to explore platforms, and wire up lightning rods and capacitors to launch the rocket ship to win! But you’ll need to watch out for the storm and the wind!
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Do you find any of the roles are more fun than the other in this?
ReplyI really liked previous Forbidden games- Island for being easy to teach yet thrilling in the end, and Desert for being less thrilling but harder and overall a better game. This one just feels too messy and overcomplicated, not to mention it just looks unappealing. I think ill pass on this one.
ReplyLooks pretty sweet! I'm disappointed that it doesn't do enough to prevent player quarterbacking but I like the tile placement concept. (Yes, I have that group 😀 )
ReplySo we went from escaping the sinking island on a helicopter. Escaping the harsh desert into a ancient airship. And now we escape the brutal storms into a rocket ship.
…Where would that take us next? Forbidden Space? Forbidden Galaxy? Forbidden Planets? I want to know how far this adventure goes!
I remember the designer saying something about this not being a gimmick and that the battery / circuit was an integral part of gameplay. I call total BS on that statement. The game would not change at all if those platforms were just plastic and the connectors were carboard. The payoff is not worth the gimmick at all. The only way it would have made any sense is if it was a logic circuit game and then the power could confirm that you solved the puzzle. this is just 'the sticks go from a to b, don't touch the ground and dont have 3+ connections at one node'. None of those are helped by an actual circuit. Super disappointed.
ReplyForbidden Desert has the helicopter from Forbidden Island. This has the airship from Forbidden Desert and now you have a spaceship. The next game will be Forbidden Space.
ReplyWas super excited about this until I saw the toy factor. It looks like it doesn't have to be in the game and it only makes it more convoluted. Also I wonder if it inflates price. So I'm less sold on it now. I might pick it up because of the mechanics but really unhappy about the toy part. Then again I guess I could leave that out myself. Just wonder how much better it could have looked if they stayed with cardboard.
ReplyThank you for not carelessly dumping the contents out on the table like a certain reviewer does… Great review as always and will get this game after watching your review.
ReplyForbidden island got me into co op games and that led me to pandemic the greatest game of all time
ReplyFS also on my wish list. Not too thrilled about how it turned out, it looks messy. The heart icons don't match the board, the board also looks meh. It lacks that sense of unity that FD has. I fear that people will hate the lack of control at higher storm levels, but perhaps the tiles are not totally random but tiered.
ReplyGreat review! I think that this is going to be great for those of us with kids around 9-14 which can be a tricky age to find games for. My one concern would be how much it's going to cost here (France) compared to the earlier games due to the admittedly beautiful components.
I love the hidden educational aspect of the circuitry. Also, while they may seem gimmicky to adults, the rocket's effects are really rewarding for some kids – it might be the pay off needed to bring them to the table and keep them invested in the game.
ReplyGreat review as always Dan. Although at the end you say "Forbidden ISLAND, two thumbs up from me." – Intentional slip of the tongue?! 😉
ReplyHiya, what cool rocket! Does the rocket run on some kind of button-sized battery?
ReplyI love how the airship from Forbidden Desert is on the starting tile!!
ReplyMuch too different from the previous installments. And as someone who already works a ton in libraries, and has to deal with a lot of STEM and steam products, this is not something I want to Tinker with. I think it feels the most like a toy of the entire series, and I think the first two games, especially Forbidden Desert, are much more for gamers. For families, I think this is an instant buy… but I am definitely glad that I walked by that booth and did not pick up one every day at gencon. I hesitated, and for me, clearly that was the best call. Thank you for your thorough and concise reviews, Dan!
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ADRIAN G1
It's wallace and Gromit's rocket!